Book By JoomShaper
Design Your Way, Only Better
The Designer’s Handbook is a book about how design serves as the communication between object and user, and how to optimise that in order to make the experience of using the object pleasurable.
What Will You Learn ?
01
Human-Centered Design
Good design requires good communication, especially from machine to person, indicating what actions are possible, what is happening, and what is about to happen.
02
The Structure of Memory
Perceived affordances help people figure out what actions are possible without the need for labels or instructions. If an affordance or anti-affordance cannot be perceived.
03
Four Kinds of Constraints
Constraints are powerful clues, limiting the set of possible actions. The thoughtful use of constraints in design lets people readily determine the proper course of action, even in a novel situation.
04
Human Cognition and Emotion
For designers, the visceral response is about immediate perception. This has nothing to do with how usable, effective, or understandable the product is. It is all about attraction and repulsion.
05
The Seven Stages of Action
Good design requires good communication, especially from machine to person, indicating what actions are possible, what is happening, and what is about to happen.
06
Principles of Interaction
When we interact with a product, we need to figure out how to work it. Discoverability results from appropriate application of six fundamental psychological concepts: affor
About the Authors
Pollyo has built design systems at InVisron and Ertsy. Now he guides companies through the process of designing and adopting their own design systems. He’s also one of the founder of International Design School for Dummies
@pollyo | pollyo.com
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Have A Sneak Peak Inside !
01. How People See
They say experience is the best teacher. That’s certainly true, but gaining that experience can sting. It’s a lot less painful when someone shares their experience with you so that you can avoid the hard knocks. Imagine setting out on a long hike, when someone comes out of the woods to let you know where the trail is washed out.
02. How People Read
08. How People Feel
04. How People Think
11. How People Decide
Here’s what Our Readers Think
1m+ designers and agencies already started designing better, dont just take our word for it see waht readers are saying about it.
Recognization we got :
Jespe Award 2019
Hudai Books 2019
Vua Award 2019
Best introduction to design thinking !
“Finally through this book, the author also lamented on the growing trends of "featuritis", or the tendency in the industry to add more and more unnecessary features mainly in response to growing competition”
Best introduction to design thinking !
“Finally through this book, the author also lamented on the growing trends of "featuritis", or the tendency in the industry to add more and more unnecessary features mainly in response to growing competition”
Grab the Book and Start Designing Better Today
Also not to mention, it comes woth super-friendly support from the author !